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starbreak:lingo [2018/02/21 19:53] 127.0.0.1 external edit |
starbreak:lingo [2019/09/23 04:04] (current) brob [Y] removed unused lingo |
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| Air Blast: Adds to the amount of times you can activate Wildfire's Special Skill before touching the ground | Air Blast: Adds to the amount of times you can activate Wildfire's Special Skill before touching the ground | ||
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| - | Air Jordans: Alt name for Empyreals | ||
| Air Jump: Adds to the amount of times a shell can jump in midair | Air Jump: Adds to the amount of times a shell can jump in midair | ||
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| Bac: Baculus | Bac: Baculus | ||
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| - | Bando Implant: Calites | ||
| Barbed: Deals an extra 50% of stated Damage when it makes contact with the enemy | Barbed: Deals an extra 50% of stated Damage when it makes contact with the enemy | ||
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| Base Crit Damage: This adds to your shell's overall Crit Damage, increasing the amount of damage you deal with a Critical Hit. | Base Crit Damage: This adds to your shell's overall Crit Damage, increasing the amount of damage you deal with a Critical Hit. | ||
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| - | Beryl: Berylblade Skein | ||
| Blasts: The amount of explosions Wildfire's Special Skill will create | Blasts: The amount of explosions Wildfire's Special Skill will create | ||
| Blockers: This many orbitals will protect the object from projectiles | Blockers: This many orbitals will protect the object from projectiles | ||
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| - | Bloots: Empyreals | ||
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| - | Blues: Empyreals | ||
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| - | Bluesades: Repeated runthroughs of the Vanquished with the only goal of finding Empyreals | ||
| Bombs: The amount of frags this will burst into upon detonation | Bombs: The amount of frags this will burst into upon detonation | ||
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| Bounce: The projectile will ricochet off surfaces this many times and restart its Range | Bounce: The projectile will ricochet off surfaces this many times and restart its Range | ||
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| - | Brig: Brigandine<sup>Update</sup> | ||
| Brink: Fight to the death! What the tutorial is known as | Brink: Fight to the death! What the tutorial is known as | ||
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| - | BT: Bolt Thrower | ||
| Burns: The amount of fires a Burner will burst into upon detonation | Burns: The amount of fires a Burner will burst into upon detonation | ||
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| Clear: To defeat a majority of the enemies on a dungeon on the way to the end, and/or defeating all chest areas. | Clear: To defeat a majority of the enemies on a dungeon on the way to the end, and/or defeating all chest areas. | ||
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| - | Critsuit: A Hyrst with +1% Base Crit Chance modifier | ||
| Crowdstomp: A large amount of people defeating a dungeon quickly and easily. | Crowdstomp: A large amount of people defeating a dungeon quickly and easily. | ||
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| Dances: Determines the amount of attacks a Fabricator's Main Weapon will spawn on detonation | Dances: Determines the amount of attacks a Fabricator's Main Weapon will spawn on detonation | ||
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| - | Disco Hammer: Quaestor | ||
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| - | DNA Gun: The Soidal Repeater, dropped in Strands, a Wildfire weapon that sends out a wave shot. | ||
| Dropship: The nickname of Graveyard boss | Dropship: The nickname of Graveyard boss | ||
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| Grave: Hot and vicious. The current hardest dungeon, the Graveyard (Sometimes erroneously referred to as the 'Ship Graveyard') | Grave: Hot and vicious. The current hardest dungeon, the Graveyard (Sometimes erroneously referred to as the 'Ship Graveyard') | ||
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| - | Groper: The nickname of Temple of the Lost boss | ||
| GY: Graveyard | GY: Graveyard | ||
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| Mboss: The miniboss or halfway boss of a dungeon. | Mboss: The miniboss or halfway boss of a dungeon. | ||
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| - | Metagross: Augmented Plating | ||
| Missiles: The amount of projectiles a Swarmer will spawn | Missiles: The amount of projectiles a Swarmer will spawn | ||
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| Range: How far a projectile can travel from its starting point | Range: How far a projectile can travel from its starting point | ||
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| - | Reds: Trackers | ||
| Reflect: Blocked projectiles will initiate a retaliating projectile | Reflect: Blocked projectiles will initiate a retaliating projectile | ||
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| ==== S ==== | ==== S ==== | ||
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| - | Saph: Sapphire Skein | ||
| SB: Stonebow or Starbreak | SB: Stonebow or Starbreak | ||
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| Seeking: The attack will move toward the nearest enemy while active | Seeking: The attack will move toward the nearest enemy while active | ||
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| - | Serker: Berserker | ||
| Shielded: The object will block projectiles | Shielded: The object will block projectiles | ||
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| Speed: The speed an attack will travel through space | Speed: The speed an attack will travel through space | ||
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| - | Speedsuit: A Hyrst with +5 Movement Speed modifier | ||
| Spin Time: How long the weapon can continuously buzz, in milliseconds | Spin Time: How long the weapon can continuously buzz, in milliseconds | ||
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| Steamroll: A large amount of people defeating a dungeon quickly and easily. | Steamroll: A large amount of people defeating a dungeon quickly and easily. | ||
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| - | Surfboard: Mechanized Macron | ||
| ==== T ==== | ==== T ==== | ||
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| Yard: Graveyard | Yard: Graveyard | ||
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| - | Yellows: Durable Trackers | ||
| ==== Z ==== | ==== Z ==== | ||