User Tools

Site Tools


starbreak:lingo

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

starbreak:lingo [2018/02/21 19:53] (current)
Line 1: Line 1:
 +
 +====== Lingo ======
 +
 +
 +----
 +
 +Since the beginning of the game, players have constantly come up with new phrases or names for content. Here's a list of some of the most common things said:
 +
 +[[#num|#]] | [[#A|A]] | [[#B|B]] | [[#C|C]] | [[#D|D]] | [[#E|E]] | [[#F|F]] | [[#G|G]] | [[#H|H]] | [[#I|I]] | [[#J|J]] | [[#K|K]] | [[#L|L]] | [[#M|M]] | [[#N|N]] | [[#O|O]] | [[#P|P]] | [[#Q|Q]] | [[#R|R]] | [[#S|S]] | [[#T|T]] | [[#U|U]] | [[#V|V]] | [[#W|W]] | [[#X|X]] | [[#Y|Y]] | [[#Z|Z]]
 +
 +==== # ====
 +
 +#/5: The level of a type of boost (or all boosts) maxed
 +
 +==== A ====
 +
 +Ability: Equipment that fills the Special slot
 +
 +Acceleration:​ Determines how long it will take an object to reach its full Speed
 +
 +Adju: Adjudicator
 +
 +Air Blast: Adds to the amount of times you can activate Wildfire'​s Special Skill before touching the ground
 +
 +Air Jordans: Alt name for Empyreals
 +
 +Air Jump: Adds to the amount of times a shell can jump in midair
 +
 +Air Warp: Adds to the amount of times you can activate Duskwing'​s Special Skills in midair
 +
 +Alt: An alternate account
 +
 +AP: The Armor Pierce modifier on equipment
 +
 +Armored: The object will take less damage from attacks
 +
 +Armor Points: Adds this many points of Armor to the shell, reducing damage by 1 point every 4, rounded up
 +
 +Attack Speed: Reduces the time spent following through this equipment'​s attack
 +
 +==== B ====
 +
 +Bac: Baculus
 +
 +Bando Implant: Calites
 +
 +Barbed: Deals an extra 50% of stated Damage when it makes contact with the enemy
 +
 +Base: Mechanical superiority. The next step up from FC, or the Underground Base
 +
 +Base Crit Chance: This adds to your shell'​s overall Crit Chance, increasing the amount of Critical Hits you land
 +
 +Base Crit Damage: This adds to your shell'​s overall Crit Damage, increasing the amount of damage you deal with a Critical Hit.
 +
 +Beryl: Berylblade Skein
 +
 +Blasts: The amount of explosions Wildfire'​s Special Skill will create
 +
 +Blockers: This many orbitals will protect the object from projectiles
 +
 +Bloots: Empyreals
 +
 +Blues: Empyreals
 +
 +Bluesades: Repeated runthroughs of the Vanquished with the only goal of finding Empyreals
 +
 +Bombs: The amount of frags this will burst into upon detonation
 +
 +Bow: Either Stonebow or Needlebow
 +
 +Bounce: The projectile will ricochet off surfaces this many times and restart its Range
 +
 +Brig: Brigandine<​sup>​Update</​sup>​
 +
 +Brink: Fight to the death! What the tutorial is known as
 +
 +BT: Bolt Thrower
 +
 +Burns: The amount of fires a Burner will burst into upon detonation
 +
 +Buzz: The spin attack when the Main button is pressed in the air by DW
 +
 +==== C ====
 +
 +Call: To signal chests, health, or boosts, usually with emotes
 +
 +Candy: EC
 +
 +Cave: The Fungus Cave. Dark and damp. The second zone normally unlocked
 +
 +Class: Shell
 +
 +Clear: To defeat a majority of the enemies on a dungeon on the way to the end, and/or defeating all chest areas.
 +
 +Critsuit: A Hyrst with +1% Base Crit Chance modifier
 +
 +Crowdstomp: A large amount of people defeating a dungeon quickly and easily.
 +
 +Cycle Time: The amount of time between strikes on this attack, in milliseconds
 +
 +==== D ====
 +
 +Damage: The amount of damage this specific piece of equipment will do when its attack lands, modified by the player'​s Damage Bonus
 +
 +Damage Bonus: Adds to how much extra damage a shell will do with its attacks
 +
 +Dances: Determines the amount of attacks a Fabricator'​s Main Weapon will spawn on detonation
 +
 +Disco Hammer: Quaestor
 +
 +DNA Gun: The Soidal Repeater, dropped in Strands, a Wildfire weapon that sends out a wave shot.
 +
 +Dropship: The nickname of Graveyard boss
 +
 +Dumb: Codename for the Underground Base
 +
 +Duration: Determines how long the attack will stay out, in milliseconds
 +
 +DW: Fast and furious, unlocked by completing The Fire Forest. Officially the '​Duskwing'​
 +
 +==== E ====
 +
 +eCave: Cramped and infested. The Elite Fungus Cave
 +
 +eFC: Elite Fungus Cave
 +
 +eFF: Bring on the heat. The Elite Fire Forest
 +
 +Ehit: The Extra Hit modifier on skeins and sledges
 +
 +eST: Welcome to the Void. The Elite Strands
 +
 +eStrands: Elite Strands
 +
 +eTL: Watch your feet. The Elite version of the Temple of the Lost
 +
 +eUB: Resistance is futile. The Elite version of the Underground Base
 +
 +Ex: The experimental prefix on equipment, referring to 3 modifiers
 +
 +Extra Hit: Hits the first enemy the swing strikes this many more times
 +
 +Experi: Experimental
 +
 +Explosion Damage: The amount of damage the lingering strike of Ironclad'​s Secondary Weapon will do
 +
 +Explosive Ammo: The projectile will leave a lingering attack when it disappears
 +
 +Expo: Experimental
 +
 +==== F ====
 +
 +Fab: The true glass cannon, unlocked by completing The Underground Base. It's also known as the '​Fabricator'​.
 +
 +Fabby: Fabricator
 +
 +FC: Fungus Cave.
 +
 +FF: Overgrown and fiery. The Fire Forest
 +
 +Fresh: A new shell with default weapons and no stats
 +
 +==== G ====
 +
 +Grand Overseer: The nickname of Vanquished boss
 +
 +Grave: Hot and vicious. The current hardest dungeon, the Graveyard (Sometimes erroneously referred to as the 'Ship Graveyard'​)
 +
 +Groper: The nickname of Temple of the Lost boss
 +
 +GY: Graveyard
 +
 +==== H ====
 +
 +Height: Determines the amount of stacks on a shockwave
 +
 +Hit Damage: The amount of damage Ironclad'​s Secondary Weapon will do on impact
 +
 +Hit Points: The amount of damage this object can withstand before disappearing
 +
 +Hulk: Graveyard
 +
 +==== I ====
 +
 +IC: Slow with a heavy hand, unlocked by completing the Fungus Cave. Commonly known as the '​Ironclad'​
 +
 +Incendiary: Bursts into gravity-obeying fire that hits for 50% stated damage, up to 4 times, instead of exploding
 +
 +Invader: The nickname of Vanquished boss
 +
 +==== J ====
 +
 +Jump Height: Increases the ascention rate and apex of your shell'​s jump
 +
 +==== K ====
 +
 +Kaerou: Alt nick for IC, used by the Japanese
 +
 +Kanti: Kantikoy repeater
 +
 +KBR: The Knockback Resist modifier on Mantlets
 +
 +Knockback Resist: Reduces the amount of time you spend falling backward after taking a hit
 +
 +Kulb: Kulbeda
 +
 +==== L ====
 +
 +Leech: Leech modifier on skeins or not helping with a dungeon but staying for loot
 +
 +Leech modifier: Restores the stated amount of Hit Points to your shell each time you lash an enemy
 +
 +Lifetime: The maximum amount of time this object can stay active
 +
 +Lobster: The nickname of Fire Forest boss
 +
 +==== M ====
 +
 +Mango: Mangonel
 +
 +Max: To fill a level (or all levels) of boosts
 +
 +Max Ammo: Increases the amount of Secondary Weapon Ammo you can carry by this much
 +
 +Max HP: Increases the amount of Hit Points a shell can have
 +
 +Mboss: The miniboss or halfway boss of a dungeon.
 +
 +Metagross: Augmented Plating
 +
 +Missiles: The amount of projectiles a Swarmer will spawn
 +
 +Mod: A modifier on equipment
 +
 +==== N ====
 +
 +Naked: A new shell with default weapons and no stats
 +
 +Needle: Needlebow, the weaker version of stonebow, dropped by the Fungus Cave boss.
 +
 +Ninja: Alt nick for DW, used by the Japanese
 +
 +==== O ====
 +
 +Overdamage: To do excess damage at Temple of the Lost midboss, causing more minions to spawn
 +
 +==== P ====
 +
 +Penetrating:​ The projectile will continue past enemy targets after hitting them
 +
 +Plink: The amount of projectiles on an Adjudicator
 +
 +Polaris: The nickname of Strands boss
 +
 +Poly: Polychrome Skein
 +
 +Precep: Preceptor
 +
 +Precision: Keeps the projectiles focused toward a specific end-point
 +
 +Proto: The prototype prefix on equipment, referring to 4 modifiers
 +
 +==== Q ====
 +
 +QS: Quickstep
 +
 +Quad: A Trinity with +1 Dance modifier
 +
 +Quick Summon: Reduces the time spent preparing the attack
 +
 +Quint: A Trinity with +2 Dance modifiers
 +
 +==== R ====
 +
 +Radius: Determines how far the attack will extend from spawn point
 +
 +Range: How far a projectile can travel from its starting point
 +
 +Reds: Trackers
 +
 +Reflect: Blocked projectiles will initiate a retaliating projectile
 +
 +Robo: Alt nick for Fab, used by the Japanese
 +
 +Rush: To skip past enemies and chests to reach a miniboss, boss, or shop quickly.
 +
 +==== S ====
 +
 +Saph: Sapphire Skein
 +
 +SB: Stonebow or Starbreak
 +
 +SC: Star Cathedral
 +
 +Securon: The nickname of Underground Base boss
 +
 +Seeking: The attack will move toward the nearest enemy while active
 +
 +Serker: Berserker
 +
 +Shielded: The object will block projectiles
 +
 +Shop run: A runthrough (or often repeated runthroughs) of a level (most often the Underground Base) with the goal of finding a shop.
 +
 +Shot: Adds an extra projectile to Wildfire'​s Main Weapons
 +
 +Shotgun: Previously just a nickname for Arblast or Dragoon, but now the official name of the Wildfire starter weapon (a weaker arblast).
 +
 +Shrapnel: The object will burst into this many projectiles on detonation
 +
 +Sim: Simultaneous modifier on Duskwing seconds, baetyls, macrons, lancets, and baculi
 +
 +Simul: Simultaneous modifier
 +
 +Simultaneous:​ Determines the amount of an attack that can be active at once
 +
 +Speed: The speed an attack will travel through space
 +
 +Speedsuit: A Hyrst with +5 Movement Speed modifier
 +
 +Spin Time: How long the weapon can continuously buzz, in milliseconds
 +
 +ST: Don't Fall: The Platformer. On par difficulty-wise with the Underground Base, the Strands
 +
 +Steamroll: A large amount of people defeating a dungeon quickly and easily.
 +
 +Surfboard: Mechanized Macron
 +
 +==== T ====
 +
 +Temple: Ancient biohazards? Don't get swarmed! Temple of the Lost, alt difficulty level to the Graveyard
 +
 +Time: Increases how long an attack will stay active
 +
 +Thornmaster:​ The nickname of Temple of the Lost boss
 +
 +TL: Temple of the Lost
 +
 +Trashmaster:​ The nickname of Temple of the Lost midboss
 +
 +Trin: Trinity, a Fabricator exotic dancer dropped by the Fungus Cave boss.
 +
 +Trisected: Explodes 3 times for full damage each time
 +
 +==== U ====
 +
 +UB: Underground Base
 +
 +UC: The name for StarBreak'​s premium currency, used to purchase equipment storage, shell storage, and hats
 +
 +==== V ====
 +
 +==== W ====
 +
 +Weapon: Generally refers to equipment that can be put in the Main slot, but can also refer to mains, seconds, and specials collectively.
 +
 +WF: The default shell, canonically called the '​Wildfire'​
 +
 +Wurm: The nickname of Fungus Cave boss
 +
 +==== X ====
 +
 +==== Y ====
 +
 +Yard: Graveyard
 +
 +Yellows: Durable Trackers
 +
 +==== Z ====
 +
 +There'​s a lot more than this, so just pay attention to context. If there'​s a term that you're not familiar with or isn't on this list, contact [[http://​www.crunchy.com/?​q=users/​n|N]]
 +
  
starbreak/lingo.txt ยท Last modified: 2018/02/21 19:53 (external edit)