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starbreak:lingo [2019/09/23 04:01] brob [A] |
starbreak:lingo [2019/09/23 04:03] brob [R] removed unused lingo |
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Bac: Baculus | Bac: Baculus | ||
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- | Bando Implant: Calites | ||
Barbed: Deals an extra 50% of stated Damage when it makes contact with the enemy | Barbed: Deals an extra 50% of stated Damage when it makes contact with the enemy | ||
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Base Crit Damage: This adds to your shell's overall Crit Damage, increasing the amount of damage you deal with a Critical Hit. | Base Crit Damage: This adds to your shell's overall Crit Damage, increasing the amount of damage you deal with a Critical Hit. | ||
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- | Beryl: Berylblade Skein | ||
Blasts: The amount of explosions Wildfire's Special Skill will create | Blasts: The amount of explosions Wildfire's Special Skill will create | ||
Blockers: This many orbitals will protect the object from projectiles | Blockers: This many orbitals will protect the object from projectiles | ||
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- | Bloots: Empyreals | ||
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- | Blues: Empyreals | ||
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- | Bluesades: Repeated runthroughs of the Vanquished with the only goal of finding Empyreals | ||
Bombs: The amount of frags this will burst into upon detonation | Bombs: The amount of frags this will burst into upon detonation | ||
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Bounce: The projectile will ricochet off surfaces this many times and restart its Range | Bounce: The projectile will ricochet off surfaces this many times and restart its Range | ||
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- | Brig: Brigandine<sup>Update</sup> | ||
Brink: Fight to the death! What the tutorial is known as | Brink: Fight to the death! What the tutorial is known as | ||
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- | BT: Bolt Thrower | ||
Burns: The amount of fires a Burner will burst into upon detonation | Burns: The amount of fires a Burner will burst into upon detonation | ||
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Clear: To defeat a majority of the enemies on a dungeon on the way to the end, and/or defeating all chest areas. | Clear: To defeat a majority of the enemies on a dungeon on the way to the end, and/or defeating all chest areas. | ||
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- | Critsuit: A Hyrst with +1% Base Crit Chance modifier | ||
Crowdstomp: A large amount of people defeating a dungeon quickly and easily. | Crowdstomp: A large amount of people defeating a dungeon quickly and easily. | ||
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Dances: Determines the amount of attacks a Fabricator's Main Weapon will spawn on detonation | Dances: Determines the amount of attacks a Fabricator's Main Weapon will spawn on detonation | ||
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- | Disco Hammer: Quaestor | ||
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- | DNA Gun: The Soidal Repeater, dropped in Strands, a Wildfire weapon that sends out a wave shot. | ||
Dropship: The nickname of Graveyard boss | Dropship: The nickname of Graveyard boss | ||
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Grave: Hot and vicious. The current hardest dungeon, the Graveyard (Sometimes erroneously referred to as the 'Ship Graveyard') | Grave: Hot and vicious. The current hardest dungeon, the Graveyard (Sometimes erroneously referred to as the 'Ship Graveyard') | ||
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- | Groper: The nickname of Temple of the Lost boss | ||
GY: Graveyard | GY: Graveyard | ||
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Mboss: The miniboss or halfway boss of a dungeon. | Mboss: The miniboss or halfway boss of a dungeon. | ||
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- | Metagross: Augmented Plating | ||
Missiles: The amount of projectiles a Swarmer will spawn | Missiles: The amount of projectiles a Swarmer will spawn | ||
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Range: How far a projectile can travel from its starting point | Range: How far a projectile can travel from its starting point | ||
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- | Reds: Trackers | ||
Reflect: Blocked projectiles will initiate a retaliating projectile | Reflect: Blocked projectiles will initiate a retaliating projectile |