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starbreak:jjdapro2234_s_guide_to_fabricator [2021/01/31 03:50] jjdapro2234 [Mobility Time!] |
starbreak:jjdapro2234_s_guide_to_fabricator [2021/06/01 03:09] jjdapro2234 [THE PERFECT MOBILITY (THAT YOU CAN GET EASILY)] |
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*Seeking: This allows dances to home in on enemies Always have a seeking on hand, even if it's trashy. They're useful to get enemies in weird corners. Oh, and sometimes seeking can go **through** walls! Need I say more? | *Seeking: This allows dances to home in on enemies Always have a seeking on hand, even if it's trashy. They're useful to get enemies in weird corners. Oh, and sometimes seeking can go **through** walls! Need I say more? | ||
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- | *+1/2 Dances: Only come on trinity series and gavotte series. They increase dances, annd comboed with seeking can create death fields. Prepare for things to disintegrate! | + | *+1/2 Dances: Only come on trinity series and gavotte series. They increase dances, and comboed with seeking can create death fields. Prepare for things to disintegrate! |
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- | *5% crit chance: increases damagge rate. Equivalent to Armor Piercing. | + | *5% crit chance: increases damage rate. Equivalent to Armor Piercing. |
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*2x crit damage: same as above | *2x crit damage: same as above | ||
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- | You can only have 2 seeds out at a time,so make sure you __keep track__. You never know if an enemy wil appear... until it's too late. Also, there are three other series of dancers. Trinity has shurikens orbiting the dance. (includes trinity and volta). Gavotte, with telson and gavotte, sppread out their dances. Quickstep is an auutomatic weapon. | + | You can only have 2 seeds out at a time,so make sure you __keep track__. You never know if an enemy wil appear... until it's too late. Also, there are three other series of dancers. Trinity has shurikens orbiting the dance (includes trinity and volta). Gavotte, with telson and gavotte, sppread out their dances. Quickstep is an auutomatic weapon. |
=====Droning about Drones===== | =====Droning about Drones===== | ||
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*+2000 lifetime: Let's it stay out for longer. More time=More damage | *+2000 lifetime: Let's it stay out for longer. More time=More damage | ||
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- | *Blockers+1/2: Adds a blocker, which negates projectiles. Sounds cool on paper, but it sucks, because what goes up goes down. (It will still fall down anyway.) | + | *Blockers+1/2: Adds a blocker, which negates projectiles. Sounds cool on paper, but it sucks, because what goes up goes down. |
====THE PERFECT ANTIPHON!==== | ====THE PERFECT ANTIPHON!==== | ||
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===Uses of the Macron=== | ===Uses of the Macron=== | ||
- | Defense: You can use the macron to shield your teammates from devastating bullets. Keep in mind, though, you need to have shielded in order to do this. For example, in elite [[starbreak:frozen_blight|Frozen Blight]], the boss shoots out a fireball that does huge damage to squishy shells. Pop down a shielded and any fireball that touches it disappears! | + | Defense: You can use the macron to shield your teammates from devastating bullets. Keep in mind, though, you need to have shielded in order to do this. For example, in elite [[starbreak:frozen_blight|Frozen Blight]], the boss shoots out a fireball/shuriken/axe that does huge damage to squishy shells. Pop down a shielded and any fireball that touches it disappears! |
Offense: Macrons explode on contact with enemies or when the duration goes to zero, leaving three huge explosions (they already have the trisected attribute). Use this to deal damage to enemies that move in regular patterns. Just throw one where it will be, and watch as it drives itself into the macron... and explode spectacularly. | Offense: Macrons explode on contact with enemies or when the duration goes to zero, leaving three huge explosions (they already have the trisected attribute). Use this to deal damage to enemies that move in regular patterns. Just throw one where it will be, and watch as it drives itself into the macron... and explode spectacularly. | ||
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Mobility: As I said, you teleport onto macrons, letting you dodge bullets and also move super fast. Equivalent to a Wildfire's blast. | Mobility: As I said, you teleport onto macrons, letting you dodge bullets and also move super fast. Equivalent to a Wildfire's blast. | ||
- | Support: Fab is a support shell, and most of the time you will be supporting your buddies.You can place down a macron to help your teammates with tough jumps, block a projectile from killing off a duskwing, or destroy an aerial attacker. I promise you, it will pay off. | + | Support: Fab is a support shell, and most of the time you will be supporting your buddies.You can place down a macron to help your teammates with tough jumps, block a projectile from killing off a duskwing, or destroy an aerial attacker. I promise you, it will pay off if you take a few seconds to help a shell. |
Sound the trumpets, here are the modifiers! | Sound the trumpets, here are the modifiers! | ||
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====Mobility Time!==== | ====Mobility Time!==== | ||
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*Boosters: Lets you jet upwards at a high acceleration for a short period of time. Helpful in places where you might fall, like [[starbreak:star_cathedral|Star Cathedral]] or [[starbreak:strands|Strands]]. You can get a normal one from [[starbreak:underground_base|Underground Base]], but there is a super effective one, ironically, in [[starbreak:star_cathedral|Star Cathedral]]. | *Boosters: Lets you jet upwards at a high acceleration for a short period of time. Helpful in places where you might fall, like [[starbreak:star_cathedral|Star Cathedral]] or [[starbreak:strands|Strands]]. You can get a normal one from [[starbreak:underground_base|Underground Base]], but there is a super effective one, ironically, in [[starbreak:star_cathedral|Star Cathedral]]. | ||
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- | *Gliders: Lets you traverse large gaps. Allows you to glide **and** boost upwards by a little bit. Heavily increases your mobility, but doesn't help that much with upward movement. Beginners may prefer this one as you can get it from [[starbreak:vanquished|Vanquished]]. Again, a more effective one can be found in [[starbreak:star_cathedral|Star Cathedral]]. | + | *Gliders: Lets you traverse large gaps. Allows you to glide **and** boost upwards by a little bit (overstatement). Heavily increases your mobility, but doesn't help that much with upward movement. Beginners may prefer this one as you can get it from [[starbreak:vanquished|Vanquished]]. Again, a more effective one can be found in [[starbreak:star_cathedral|Star Cathedral]]. |
- | + | ====THE PERFECT MOBILITY (THAT YOU CAN GET EASILY)==== | |
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+ | Overloaded Boosters: | ||
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+ | [[#Overloaded%20Boosters|{{starbreak:i_imgur_com:lcujdrr.png?90}}]] | ||
+ | ------ | ||
+ | * **Acceleration: 600** | ||
+ | * **Duration: 750** | ||
+ | * **+5 Jump height** | ||
+ | * **+5 Movement Speed** | ||
+ | * **+5 Armor** | ||
// Note: this is still a draft in progress | // Note: this is still a draft in progress | ||