====== Level ====== ---- In StarBreak, your level serves as a rough indicator of your experience and skill. It is one of the few things that persists through shell death. Also, your level is used to determine whether you are allowed to manifest as certain shells. In particular, one must be level 3 to manifest as [[starbreak:duskwing|Duskwing]], level 5 to manifest as [[starbreak:ironclad|Ironclad]], and level 7 to manifest as [[starbreak:fabricator|Fabricator]]. Each level requires a certain amount of experience points (also called EXP on this page) to acquire. The first way to acquire experience points and the only one that was available when the game launched on Steam is to lose a shell. At the time of death, your final score is converted into experience points and added to your total experience points, and your new level is determined based on your new total experience points. (If you want to gain levels quickly on death, you may want to look at the [[starbreak:score|Score]] page.) In version 1.2, a second way to acquire experience points was added: experience can now be gained while still living by completing missions. Easy/Medium/Hard/Very Hard/Extreme difficulty [[starbreak:zones_hub|missions]] grant 10/20/40/80/160 EXP to living shells upon the boss's death. [[starbreak:brink|Brink]], being the tutorial mission, does not grant EXP when completed. Be aware, however, that many missions will only grant EXP to the current shell a certain number of times. In particular: * **Fire Forest** and **Frozen Blight** grant EXP a maximum of //4// times each * **Vanquished** and **Fungus Cave** grant EXP a maximum of //8// times each * **Strands** and **Underground Base** grant EXP a maximum of //16// times each The elite variants of the listed missions have their own counters: * **Elite Fire Forest** and **Elite Frozen Blight** grant EXP a maximum of //6// times each * **Elite Vanquished** and **Elite Fungus Cave** grant EXP a maximum of //12// times each * **Elite Strands** and **Elite Underground Base** grant EXP a maximum of //24// times each Graveyard, Temple of the Lost, Elite Graveyard, Elite Temple of the Lost, and Star Cathedral have no limits on how many times they can grant EXP on completion. Max level serves as the upper limit on your level and also persists through shell death. The only way to increase max level is to complete missions for the first time. All accounts start with an initial max level of 2 and gain 1 max level for the first successful completion of each of the following missions: * Brink (Tutorial) * Fire Forest * Frozen Blight * Vanquished * Fungus Cave * Underground Base * Strands * Temple of the Lost * Graveyard * Elite Fire Forest * Elite Frozen Blight * Elite Vanquished * Elite Fungus Cave * Elite Underground Base * Elite Strands * Elite Temple of the Lost * Elite Graveyard * Star Cathedral Since there are 18 unique missions in StarBreak, the current cap on max level is 20. Below is a list of the EXP required to reach each level from the previous level (currently a work in progress): * **Level 1:** 0 EXP (you start here) * **Level 2:** 50 EXP * **Level 3:** 200 EXP * **Level 4:** 300 EXP (?) * **Level 5:** 400 EXP * **Level 6:** 500 EXP (?) * **Level 7:** 1000 EXP (?) * **Level 8:** 1300 EXP * **Level 9:** 2000 EXP (?) * **Level 10:** 2500 EXP * **Level 11:** 4000 EXP * **Level 12:** 6000 EXP (?) * **Level 13:** 8000 EXP * **Level 14:** 12000 EXP * **Level 15:** 17000 EXP * **Level 16:** 25000 EXP * **Level 17:** 30000 EXP * **Level 18:** 50000 EXP * **Level 19:** 70000 EXP * **Level 20:** 100000 EXP (?)