a:2:{s:7:"current";a:7:{s:4:"date";a:2:{s:7:"created";i:1519239256;s:8:"modified";i:1519239221;}s:4:"user";s:0:"";s:7:"creator";s:0:"";s:5:"title";s:6:"Boosts";s:11:"description";a:2:{s:15:"tableofcontents";a:3:{i:0;a:4:{s:3:"hid";s:6:"boosts";s:5:"title";s:6:"Boosts";s:4:"type";s:2:"ul";s:5:"level";i:1;}i:1;a:4:{s:3:"hid";s:7:"effects";s:5:"title";s:7:"Effects";s:4:"type";s:2:"ul";s:5:"level";i:3;}i:2;a:4:{s:3:"hid";s:9:"locations";s:5:"title";s:9:"Locations";s:4:"type";s:2:"ul";s:5:"level";i:3;}}s:8:"abstract";s:503:"Boosts

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Boosts are items that are dropped directly from monsters, looted from boss chests, or bought in shops; they permanently increase the stats of the current Shell according to the type.

There are currently 5 different mark levels of boosts, indicated with a small roman numeral, with each dropping from certain zones. Each Shell has a differing amount of boosts of each mark level that can be collected. The player's current Shell starts at Mark I and upgrades to the next mark leve…";}s:8:"relation";a:2:{s:10:"references";a:1:{s:15:"starbreak:stats";b:1;}s:10:"firstimage";s:0:"";}s:8:"internal";a:2:{s:5:"cache";b:1;s:3:"toc";b:1;}}s:10:"persistent";a:3:{s:4:"date";a:1:{s:7:"created";i:1519239256;}s:4:"user";s:0:"";s:7:"creator";s:0:"";}}