a:2:{s:7:"current";a:7:{s:4:"date";a:2:{s:7:"created";i:1519239256;s:8:"modified";i:1519239221;}s:4:"user";s:0:"";s:7:"creator";s:0:"";s:5:"title";s:9:"Modifiers";s:11:"description";a:2:{s:15:"tableofcontents";a:5:{i:0;a:4:{s:3:"hid";s:9:"modifiers";s:5:"title";s:9:"Modifiers";s:4:"type";s:2:"ul";s:5:"level";i:1;}i:1;a:4:{s:3:"hid";s:8:"wildfire";s:5:"title";s:8:"Wildfire";s:4:"type";s:2:"ul";s:5:"level";i:3;}i:2;a:4:{s:3:"hid";s:8:"duskwing";s:5:"title";s:8:"Duskwing";s:4:"type";s:2:"ul";s:5:"level";i:3;}i:3;a:4:{s:3:"hid";s:8:"ironclad";s:5:"title";s:8:"Ironclad";s:4:"type";s:2:"ul";s:5:"level";i:3;}i:4;a:4:{s:3:"hid";s:10:"fabricator";s:5:"title";s:10:"Fabricator";s:4:"type";s:2:"ul";s:5:"level";i:3;}}s:8:"abstract";s:264:"Modifiers

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Modifiers, found on equipment as lines of green text, cause various effects, such as increased crit chance, increased shot count, or increased fire rate/decreased cycle time. The prefix of a weapon is determined by how many modifiers it has:";}s:8:"relation";a:2:{s:10:"references";a:1:{s:23:"starbreak:equipment_hub";b:1;}s:10:"firstimage";s:0:"";}s:8:"internal";a:2:{s:5:"cache";b:1;s:3:"toc";b:1;}}s:10:"persistent";a:3:{s:4:"date";a:1:{s:7:"created";i:1519239256;}s:4:"user";s:0:"";s:7:"creator";s:0:"";}}